From 7adcb96af07c2a44d45735a3290cdeb83a5a5cae Mon Sep 17 00:00:00 2001 From: Tobias Ulmer Date: Fri, 27 Oct 2017 19:00:39 +0200 Subject: [PATCH] e2tool: false is a valid value in settings Signed-off-by: Tobias Ulmer --- local/e2build.lua | 12 ++++++------ 1 file changed, 6 insertions(+), 6 deletions(-) diff --git a/local/e2build.lua b/local/e2build.lua index 39f90ba..392bb0c 100644 --- a/local/e2build.lua +++ b/local/e2build.lua @@ -1152,7 +1152,7 @@ end --- function e2build.build_settings_class:selected(value) - if value then + if value ~= nil then assertIsBoolean(value) self._selected = value end @@ -1161,7 +1161,7 @@ end --- function e2build.build_settings_class:force_rebuild(value) - if value then + if value ~= nil then assertIsBoolean(value) self._force_rebuild = value end @@ -1170,7 +1170,7 @@ end --- function e2build.build_settings_class:keep_chroot(value) - if value then + if value ~= nil then assertIsBoolean(value) self._keep_chroot = value end @@ -1179,7 +1179,7 @@ end --- function e2build.build_settings_class:prep_playground(value) - if value then + if value ~= nil then assertIsBoolean(value) self._prep_playground = value end @@ -1199,7 +1199,7 @@ end --- function e2build.playground_settings_class:profile(value) - if value then + if value ~= nil then assertIsString(value) self._profile = value end @@ -1209,7 +1209,7 @@ end --- function e2build.playground_settings_class:command(value) - if value then + if value ~= nil then assertIsString(value) self._command = value end -- 2.39.5