From: Tobias Ulmer Date: Thu, 6 Dec 2012 11:41:36 +0000 (+0100) Subject: Import luafilesystem 1.6.2 X-Git-Tag: e2factory-2.3.13rc1~74 X-Git-Url: https://git.e2factory.org/?a=commitdiff_plain;h=55bd1d45e81876c8df487a6a924c25d9d9fc3f10;p=e2factory.git Import luafilesystem 1.6.2 https://github.com/downloads/keplerproject/luafilesystem/luafilesystem-1.6.2.tar.gz --- diff --git a/doc/ldoc/luafilesystem-1.6.2/Makefile b/doc/ldoc/luafilesystem-1.6.2/Makefile new file mode 100644 index 0000000..6b54f2c --- /dev/null +++ b/doc/ldoc/luafilesystem-1.6.2/Makefile @@ -0,0 +1,22 @@ +# $Id: Makefile,v 1.36 2009/09/21 17:02:44 mascarenhas Exp $ + +T= lfs + +CONFIG= ./config + +include $(CONFIG) + +SRCS= src/$T.c +OBJS= src/$T.o + +lib: src/lfs.so + +src/lfs.so: $(OBJS) + MACOSX_DEPLOYMENT_TARGET="10.3"; export MACOSX_DEPLOYMENT_TARGET; $(CC) $(CFLAGS) $(LIB_OPTION) -o src/lfs.so $(OBJS) + +install: + mkdir -p $(LUA_LIBDIR) + cp src/lfs.so $(LUA_LIBDIR) + +clean: + rm -f src/lfs.so $(OBJS) diff --git a/doc/ldoc/luafilesystem-1.6.2/Makefile.win b/doc/ldoc/luafilesystem-1.6.2/Makefile.win new file mode 100644 index 0000000..65cab81 --- /dev/null +++ b/doc/ldoc/luafilesystem-1.6.2/Makefile.win @@ -0,0 +1,25 @@ +# $Id: Makefile.win,v 1.11 2008/05/07 19:06:37 carregal Exp $ + +T= lfs + +include config.win + +SRCS= src\$T.c +OBJS= src\$T.obj + +lib: src\lfs.dll + +.c.obj: + $(CC) /c /Fo$@ $(CFLAGS) $< + +src\lfs.dll: $(OBJS) + link /dll /def:src\$T.def /out:src\lfs.dll $(OBJS) "$(LUA_LIB)" + IF EXIST src\lfs.dll.manifest mt -manifest src\lfs.dll.manifest -outputresource:src\lfs.dll;2 + +install: src\lfs.dll + IF NOT EXIST "$(LUA_LIBDIR)" mkdir "$(LUA_LIBDIR)" + copy src\lfs.dll "$(LUA_LIBDIR)" + +clean: + del src\lfs.dll $(OBJS) src\$T.lib src\$T.exp + IF EXIST src\lfs.dll.manifest del src\lfs.dll.manifest \ No newline at end of file diff --git a/doc/ldoc/luafilesystem-1.6.2/README b/doc/ldoc/luafilesystem-1.6.2/README new file mode 100644 index 0000000..db67923 --- /dev/null +++ b/doc/ldoc/luafilesystem-1.6.2/README @@ -0,0 +1,78 @@ +LuaFileSystem - File System Library for Lua +Copyright 2003 Kepler Project +http://www.keplerproject.org/luafilesystem + +Description +----------- +LuaFileSystem is a Lua library developed to complement the set of functions +related to file systems offered by the standard Lua distribution. + +LuaFileSystem offers a portable way to access the underlying directory structure and file attributes. +LuaFileSystem is free software and uses the same license as Lua 5.1 + +LuaRocks Installation +--------------------- +luarocks install luafilesystem + + +Documentation +------------- +Please check the documentation at doc/us/ for more information. + +History +------- + +Version 1.6.2 [??/Oct/2012] + * Full Lua 5.2 compatibility (with Lua 5.1 fallbacks) + +Version 1.6.1 [01/Oct/2012] + * fix build for Lua 5.2 + +Version 1.6.0 [26/Sep/2012] + * getcwd fix for Android + * support for Lua 5.2 + * add lfs.link + * other bug fixes + +Version 1.5.0 [20/Oct/2009] + * added explicit next and close methods to second return value of lfs.dir (the directory object), for explicit iteration or explicit closing. + * added directory locking via lfs.lock_dir function (see the manual). + +Version 1.4.2 [03/Feb/2009] + + * fixed bug [#13198] lfs.attributes(filename, 'size') overflow on files > 2 Gb again (bug report and patch by KUBO Takehiro). + * fixed bug [#39794] Compile error on Solaris 10 (bug report and patch by Aaron B). + * fixed compilation problems with Borland C. + +Version 1.4.1 [07/May/2008] + + * documentation review + * fixed Windows compilation issues + * fixed bug in the Windows tests (patch by Shmuel Zeigerman) + * fixed bug [#2185] lfs.attributes(filename, 'size') overflow on files > 2 Gb + +Version 1.4.0 [13/Feb/2008] + + * added function lfs.setmode (works only in Windows systems). + * lfs.attributes raises an error if attribute does not exist + +Version 1.3.0 [26/Oct/2007] + + * added function lfs.symlinkattributes (works only in non Windows systems). + +Version 1.2.1 [08/May/2007] + + * compatible only with Lua 5.1 (Lua 5.0 support was dropped) + +Version 1.2 [15/Mar/2006] + + * added optional argument to lfs.attributes + * added function lfs.rmdir + * bug correction on lfs.dir + +Version 1.1 [30/May/2005] + + * added function lfs.touch. + +Version 1.0 [21/Jan/2005] +Version 1.0 Beta [10/Nov/2004] diff --git a/doc/ldoc/luafilesystem-1.6.2/config b/doc/ldoc/luafilesystem-1.6.2/config new file mode 100644 index 0000000..cfd4c6a --- /dev/null +++ b/doc/ldoc/luafilesystem-1.6.2/config @@ -0,0 +1,24 @@ +# Installation directories + +# Default installation prefix +PREFIX=/usr/local + +# System's libraries directory (where binary libraries are installed) +LUA_LIBDIR= $(PREFIX)/lib/lua/5.1 + +# Lua includes directory +LUA_INC= $(PREFIX)/include + +# OS dependent +LIB_OPTION= -shared #for Linux +#LIB_OPTION= -bundle -undefined dynamic_lookup #for MacOS X + +LIBNAME= $T.so.$V + +# Compilation directives +WARN= -O2 -Wall -fPIC -W -Waggregate-return -Wcast-align -Wmissing-prototypes -Wnested-externs -Wshadow -Wwrite-strings -pedantic +INCS= -I$(LUA_INC) +CFLAGS= $(WARN) $(INCS) +CC= gcc + +# $Id: config,v 1.21 2007/10/27 22:42:32 carregal Exp $ diff --git a/doc/ldoc/luafilesystem-1.6.2/config.win b/doc/ldoc/luafilesystem-1.6.2/config.win new file mode 100644 index 0000000..50e81f6 --- /dev/null +++ b/doc/ldoc/luafilesystem-1.6.2/config.win @@ -0,0 +1,19 @@ +# Installation directories +# System's libraries directory (where binary libraries are installed) +LUA_LIBDIR= "c:\lua5.1" + +# Lua includes directory +LUA_INC= "c:\lua5.1\include" + +# Lua library +LUA_LIB= "c:\lua5.1\lua5.1.lib" + +LIBNAME= $T.dll + +# Compilation directives +WARN= /O2 +INCS= /I$(LUA_INC) +CFLAGS= /MD $(WARN) $(INCS) +CC= cl + +# $Id: config.win,v 1.7 2008/03/25 17:39:29 mascarenhas Exp $ diff --git a/doc/ldoc/luafilesystem-1.6.2/doc/us/examples.html b/doc/ldoc/luafilesystem-1.6.2/doc/us/examples.html new file mode 100644 index 0000000..d6d32fc --- /dev/null +++ b/doc/ldoc/luafilesystem-1.6.2/doc/us/examples.html @@ -0,0 +1,103 @@ + + + + LuaFileSystem + + + + + + +
+ +
+ +
LuaFileSystem
+
File System Library for the Lua Programming Language
+
+ +
+ + + +
+ +

Examples

+ +

Directory iterator

+ +

The following example iterates over a directory and recursively lists the +attributes for each file inside it.

+ +
+local lfs = require"lfs"
+
+function attrdir (path)
+    for file in lfs.dir(path) do
+        if file ~= "." and file ~= ".." then
+            local f = path..'/'..file
+            print ("\t "..f)
+            local attr = lfs.attributes (f)
+            assert (type(attr) == "table")
+            if attr.mode == "directory" then
+                attrdir (f)
+            else
+                for name, value in pairs(attr) do
+                    print (name, value)
+                end
+            end
+        end
+    end
+end
+
+attrdir (".")
+
+ +
+ +
+ +
+

Valid XHTML 1.0!

+

$Id: examples.html,v 1.8 2007/12/14 15:28:04 carregal Exp $

+
+ +
+ + + diff --git a/doc/ldoc/luafilesystem-1.6.2/doc/us/index.html b/doc/ldoc/luafilesystem-1.6.2/doc/us/index.html new file mode 100644 index 0000000..8873222 --- /dev/null +++ b/doc/ldoc/luafilesystem-1.6.2/doc/us/index.html @@ -0,0 +1,213 @@ + + + + LuaFileSystem + + + + + + +
+ +
+ +
LuaFileSystem
+
File System Library for the Lua Programming Language
+
+ +
+ + + +
+ +

Overview

+ +

LuaFileSystem is a Lua library +developed to complement the set of functions related to file +systems offered by the standard Lua distribution.

+ +

LuaFileSystem offers a portable way to access +the underlying directory structure and file attributes.

+ +

LuaFileSystem is free software and uses the same +license as Lua 5.1.

+ +

Status

+ +

Current version is 1.6.2. It was developed for Lua 5.1 but also + works with Lua 5.2.

+ +

Download

+ +

LuaFileSystem source can be downloaded from its +Github +page.

+ +

History

+ +
+
Version 1.6.2 [??/Oct/2012]
+
    +
  • Full Lua 5.2 compatibility (with Lua 5.1 fallbacks)
  • +
+ +
Version 1.6.1 [01/Oct/2012]
+
    +
  • fix build for Lua 5.2
  • +
+ +
Version 1.6.0 [26/Sep/2012]
+
    +
  • getcwd fix for Android
  • +
  • support for Lua 5.2
  • +
  • add lfs.link
  • +
  • other bug fixes
  • +
+ +
Version 1.5.0 [20/Oct/2009]
+
    +
  • Added explicit next and close methods to second return value of lfs.dir +(the directory object), for explicit iteration or explicit closing.
  • +
  • Added directory locking via lfs.lock_dir function (see the manual).
  • +
+
Version 1.4.2 [03/Feb/2009]
+
+
    +
  • fixed bug [#13198] + lfs.attributes(filename, 'size') overflow on files > 2 Gb again (bug report and patch by KUBO Takehiro).
  • +
  • fixed bug [#39794] + Compile error on Solaris 10 (bug report and patch by Aaron B).
  • +
  • fixed compilation problems with Borland C.
  • +
+
+ +
Version 1.4.1 [07/May/2008]
+
+
    +
  • documentation review
  • +
  • fixed Windows compilation issues
  • +
  • fixed bug in the Windows tests (patch by Shmuel Zeigerman)
  • +
  • fixed bug [#2185] + lfs.attributes(filename, 'size') overflow on files > 2 Gb +
  • +
+
+ +
Version 1.4.0 [13/Feb/2008]
+
+
    +
  • added function + lfs.setmode + (works only in Windows systems).
  • +
  • lfs.attributes + raises an error if attribute does not exist
  • +
+
+ +
Version 1.3.0 [26/Oct/2007]
+
+ +
+ +
Version 1.2.1 [08/May/2007]
+
+
    +
  • compatible only with Lua 5.1 (Lua 5.0 support was dropped)
  • +
+
+ +
Version 1.2 [15/Mar/2006]
+
+ +
+ +
Version 1.1 [30/May/2005]
+
+ +
+ +
Version 1.0 [21/Jan/2005]
+
+ +
Version 1.0 Beta [10/Nov/2004]
+
+
+ +

Credits

+ +

LuaFileSystem was designed by Roberto Ierusalimschy, +André Carregal and Tomás Guisasola as part of the +Kepler Project, +which holds its copyright. LuaFileSystem is currently maintained by Fábio Mascarenhas.

+ +

Contact us

+ +

For more information please +contact us. +Comments are welcome!

+ +

You can also reach other Kepler developers and users on the Kepler Project +mailing list.

+ +
+ +
+ +
+

Valid XHTML 1.0!

+

$Id: index.html,v 1.44 2009/02/04 21:21:33 carregal Exp $

+
+ +
+ + + diff --git a/doc/ldoc/luafilesystem-1.6.2/doc/us/license.html b/doc/ldoc/luafilesystem-1.6.2/doc/us/license.html new file mode 100644 index 0000000..e2c422b --- /dev/null +++ b/doc/ldoc/luafilesystem-1.6.2/doc/us/license.html @@ -0,0 +1,122 @@ + + + + LuaFileSystem + + + + + + +
+ +
+ +
LuaFileSystem
+
File System Library for the Lua Programming Language
+
+ +
+ + + +
+ +

License

+ +

+LuaFileSystem is free software: it can be used for both academic +and commercial purposes at absolutely no cost. There are no +royalties or GNU-like "copyleft" restrictions. LuaFileSystem +qualifies as +Open Source +software. +Its licenses are compatible with +GPL. +LuaFileSystem is not in the public domain and the +Kepler Project +keep its copyright. +The legal details are below. +

+ +

The spirit of the license is that you are free to use +LuaFileSystem for any purpose at no cost without having to ask us. +The only requirement is that if you do use LuaFileSystem, then you +should give us credit by including the appropriate copyright notice +somewhere in your product or its documentation.

+ +

The LuaFileSystem library is designed and implemented by Roberto +Ierusalimschy, André Carregal and Tomás Guisasola. +The implementation is not derived from licensed software.

+ +
+

Copyright © 2003 Kepler Project.

+ +

Permission is hereby granted, free of charge, to any person +obtaining a copy of this software and associated documentation +files (the "Software"), to deal in the Software without +restriction, including without limitation the rights to use, copy, +modify, merge, publish, distribute, sublicense, and/or sell copies +of the Software, and to permit persons to whom the Software is +furnished to do so, subject to the following conditions:

+ +

The above copyright notice and this permission notice shall be +included in all copies or substantial portions of the Software.

+ +

THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, +EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF +MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND +NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS +BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN +ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN +CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE +SOFTWARE.

+ +
+ +
+ +
+

Valid XHTML 1.0!

+

$Id: license.html,v 1.13 2008/02/11 22:42:21 carregal Exp $

+
+ +
+ + + diff --git a/doc/ldoc/luafilesystem-1.6.2/doc/us/luafilesystem.png b/doc/ldoc/luafilesystem-1.6.2/doc/us/luafilesystem.png new file mode 100644 index 0000000..e1dd8c6 Binary files /dev/null and b/doc/ldoc/luafilesystem-1.6.2/doc/us/luafilesystem.png differ diff --git a/doc/ldoc/luafilesystem-1.6.2/doc/us/manual.html b/doc/ldoc/luafilesystem-1.6.2/doc/us/manual.html new file mode 100644 index 0000000..996dc1f --- /dev/null +++ b/doc/ldoc/luafilesystem-1.6.2/doc/us/manual.html @@ -0,0 +1,278 @@ + + + + LuaFileSystem + + + + + + +
+ +
+ +
LuaFileSystem
+
File System Library for the Lua Programming Language
+
+ +
+ + + +
+ +

Introduction

+ +

LuaFileSystem is a Lua library +developed to complement the set of functions related to file +systems offered by the standard Lua distribution.

+ +

LuaFileSystem offers a portable way to access +the underlying directory structure and file attributes.

+ +

Building

+ +

+LuaFileSystem should be built with Lua 5.1 so the language library +and header files for the target version must be installed properly. +

+ +

+LuaFileSystem offers a Makefile and a separate configuration file, +config, +which should be edited to suit your installation before running +make. +The file has some definitions like paths to the external libraries, +compiler options and the like. +

+ +

On Windows, the C runtime used to compile LuaFileSystem must be the same +runtime that Lua uses, or some LuaFileSystem functions will not work.

+ +

Installation

+ +

The easiest way to install LuaFileSystem is to use LuaRocks:

+ +
+luarocks install luafilesystem
+
+ +

If you prefer to install LuaFileSystem manually, the compiled binary should be copied to a directory in your +C path.

+ +

Reference

+ +

+LuaFileSystem offers the following functions: +

+ +
+
lfs.attributes (filepath [, aname])
+
Returns a table with the file attributes corresponding to + filepath (or nil followed by an error message + in case of error). + If the second optional argument is given, then only the value of the + named attribute is returned (this use is equivalent to + lfs.attributes(filepath).aname, but the table is not created + and only one attribute is retrieved from the O.S.). + The attributes are described as follows; + attribute mode is a string, all the others are numbers, + and the time related attributes use the same time reference of + os.time: +
+
dev
+
on Unix systems, this represents the device that the inode resides on. On Windows systems, + represents the drive number of the disk containing the file
+ +
ino
+
on Unix systems, this represents the inode number. On Windows systems this has no meaning
+ +
mode
+
string representing the associated protection mode (the values could be + file, directory, link, socket, + named pipe, char device, block device or + other)
+ +
nlink
+
number of hard links to the file
+ +
uid
+
user-id of owner (Unix only, always 0 on Windows)
+ +
gid
+
group-id of owner (Unix only, always 0 on Windows)
+ +
rdev
+
on Unix systems, represents the device type, for special file inodes. + On Windows systems represents the same as dev
+ +
access
+
time of last access
+ +
modification
+
time of last data modification
+ +
change
+
time of last file status change
+ +
size
+
file size, in bytes
+ +
blocks
+
block allocated for file; (Unix only)
+ +
blksize
+
optimal file system I/O blocksize; (Unix only)
+
+ This function uses stat internally thus if the given + filepath is a symbolic link, it is followed (if it points to + another link the chain is followed recursively) and the information + is about the file it refers to. + To obtain information about the link itself, see function + lfs.symlinkattributes. +
+ +
lfs.chdir (path)
+
Changes the current working directory to the given + path.
+ Returns true in case of success or nil plus an + error string.
+ +
lfs.lock_dir(path, [seconds_stale])
+
Creates a lockfile (called lockfile.lfs) in path if it does not + exist and returns the lock. If the lock already exists checks if + it's stale, using the second parameter (default for the second + parameter is INT_MAX, which in practice means the lock will never + be stale. To free the the lock call lock:free().
+ In case of any errors it returns nil and the error message. In + particular, if the lock exists and is not stale it returns the + "File exists" message.
+ +
lfs.currentdir ()
+
Returns a string with the current working directory or nil + plus an error string.
+ +
iter, dir_obj = lfs.dir (path)
+
+ Lua iterator over the entries of a given directory. + Each time the iterator is called with dir_obj it returns a directory entry's name as a string, or + nil if there are no more entries. You can also iterate by calling dir_obj:next(), and + explicitly close the directory before the iteration finished with dir_obj:close(). + Raises an error if path is not a directory. +
+ +
lfs.lock (filehandle, mode[, start[, length]])
+
Locks a file or a part of it. This function works on open files; the + file handle should be specified as the first argument. + The string mode could be either + r (for a read/shared lock) or w (for a + write/exclusive lock). The optional arguments start + and length can be used to specify a starting point and + its length; both should be numbers.
+ Returns true if the operation was successful; in + case of error, it returns nil plus an error string. +
+ +
lfs.link (old, new[, symlink])
+
Creates a link. The first argument is the object to link to + and the second is the name of the link. If the optional third + argument is true, the link will by a symbolic link (by default, a + hard link is created). +
+ +
lfs.mkdir (dirname)
+
Creates a new directory. The argument is the name of the new + directory.
+ Returns true if the operation was successful; + in case of error, it returns nil plus an error string. +
+ +
lfs.rmdir (dirname)
+
Removes an existing directory. The argument is the name of the directory.
+ Returns true if the operation was successful; + in case of error, it returns nil plus an error string.
+ +
lfs.setmode (file, mode)
+
Sets the writing mode for a file. The mode string can be either binary or text. + Returns the previous mode string for the file. On non-Windows platforms, where the two modes are identical, + setting the mode has no effect, and the mode is always returned as binary. +
+ +
lfs.symlinkattributes (filepath [, aname])
+
Identical to lfs.attributes except that + it obtains information about the link itself (not the file it refers to). + On Windows this function does not yet support links, and is identical to + lfs.attributes. +
+ +
lfs.touch (filepath [, atime [, mtime]])
+
Set access and modification times of a file. This function is + a bind to utime function. The first argument is the + filename, the second argument (atime) is the access time, + and the third argument (mtime) is the modification time. + Both times are provided in seconds (which should be generated with + Lua standard function os.time). + If the modification time is omitted, the access time provided is used; + if both times are omitted, the current time is used.
+ Returns true if the operation was successful; + in case of error, it returns nil plus an error string. +
+ +
lfs.unlock (filehandle[, start[, length]])
+
Unlocks a file or a part of it. This function works on + open files; the file handle should be specified as the first + argument. The optional arguments start and + length can be used to specify a starting point and its + length; both should be numbers.
+ Returns true if the operation was successful; + in case of error, it returns nil plus an error string. +
+
+ +
+ +
+ +
+

Valid XHTML 1.0!

+

$Id: manual.html,v 1.45 2009/06/03 20:53:55 mascarenhas Exp $

+
+ +
+ + + diff --git a/doc/ldoc/luafilesystem-1.6.2/rockspecs/luafilesystem-1.3.0-1.rockspec b/doc/ldoc/luafilesystem-1.6.2/rockspecs/luafilesystem-1.3.0-1.rockspec new file mode 100644 index 0000000..d4d484f --- /dev/null +++ b/doc/ldoc/luafilesystem-1.6.2/rockspecs/luafilesystem-1.3.0-1.rockspec @@ -0,0 +1,27 @@ +package = "LuaFileSystem" +version = "1.3.0-1" +source = { + url = "http://luaforge.net/frs/download.php/2679/luafilesystem-1.3.0.tar.gz" +} +description = { + summary = "File System Library for the Lua Programming Language", + detailed = [[ + LuaFileSystem is a Lua library developed to complement the set of + functions related to file systems offered by the standard Lua + distribution. LuaFileSystem offers a portable way to access the + underlying directory structure and file attributes. + ]] +} +dependencies = { + "lua >= 5.1" +} +build = { + type = "make", + build_variables = { + LUA_INC = "$(LUA_INCDIR)", + LIB_OPTION = "$(LIBFLAG)" + }, + install_variables = { + LUA_LIBDIR = "$(LIBDIR)" + } +} diff --git a/doc/ldoc/luafilesystem-1.6.2/rockspecs/luafilesystem-1.4.0-1.rockspec b/doc/ldoc/luafilesystem-1.6.2/rockspecs/luafilesystem-1.4.0-1.rockspec new file mode 100644 index 0000000..b693618 --- /dev/null +++ b/doc/ldoc/luafilesystem-1.6.2/rockspecs/luafilesystem-1.4.0-1.rockspec @@ -0,0 +1,27 @@ +package = "LuaFileSystem" +version = "1.4.0-1" +source = { + url = "http://luaforge.net/frs/download.php/3158/luafilesystem-1.4.0.tar.gz" +} +description = { + summary = "File System Library for the Lua Programming Language", + detailed = [[ + LuaFileSystem is a Lua library developed to complement the set of + functions related to file systems offered by the standard Lua + distribution. LuaFileSystem offers a portable way to access the + underlying directory structure and file attributes. + ]] +} +dependencies = { + "lua >= 5.1" +} +build = { + type = "make", + build_variables = { + LUA_INC = "$(LUA_INCDIR)", + LIB_OPTION = "$(LIBFLAG)" + }, + install_variables = { + LUA_LIBDIR = "$(LIBDIR)" + } +} diff --git a/doc/ldoc/luafilesystem-1.6.2/rockspecs/luafilesystem-1.4.0-2.rockspec b/doc/ldoc/luafilesystem-1.6.2/rockspecs/luafilesystem-1.4.0-2.rockspec new file mode 100644 index 0000000..f7ed871 --- /dev/null +++ b/doc/ldoc/luafilesystem-1.6.2/rockspecs/luafilesystem-1.4.0-2.rockspec @@ -0,0 +1,43 @@ +package = "LuaFileSystem" +version = "1.4.0-2" +source = { + url = "http://luaforge.net/frs/download.php/3158/luafilesystem-1.4.0.tar.gz" +} +description = { + summary = "File System Library for the Lua Programming Language", + detailed = [[ + LuaFileSystem is a Lua library developed to complement the set of + functions related to file systems offered by the standard Lua + distribution. LuaFileSystem offers a portable way to access the + underlying directory structure and file attributes. + ]] +} +dependencies = { + "lua >= 5.1" +} +build = { + platforms = { + unix = { + type = "make", + build_variables = { + LIB_OPTION = "$(LIBFLAG)", + CFLAGS = "$(CFLAGS) -I$(LUA_INCDIR)", + }, + install_variables = { + LUA_LIBDIR = "$(LIBDIR)" + } + }, + win32 = { + type = "make", + build_variables = { + LUA_LIB = "$(LUA_LIBDIR)\\lua5.1.lib", + CFLAGS = "/MD $(CFLAGS) /I$(LUA_INCDIR)", + }, + install_variables = { + LUA_LIBDIR = "$(LIBDIR)", + LUA_DIR = "$(LUADIR)", + BIN_DIR = "$(BINDIR)" + } + } + } +} \ No newline at end of file diff --git a/doc/ldoc/luafilesystem-1.6.2/rockspecs/luafilesystem-1.4.1-1.rockspec b/doc/ldoc/luafilesystem-1.6.2/rockspecs/luafilesystem-1.4.1-1.rockspec new file mode 100644 index 0000000..db3a3eb --- /dev/null +++ b/doc/ldoc/luafilesystem-1.6.2/rockspecs/luafilesystem-1.4.1-1.rockspec @@ -0,0 +1,43 @@ +package = "LuaFileSystem" +version = "1.4.1-1" +source = { + url = "http://luaforge.net/frs/download.php/3345/luafilesystem-1.4.1.tar.gz", +} +description = { + summary = "File System Library for the Lua Programming Language", + detailed = [[ + LuaFileSystem is a Lua library developed to complement the set of + functions related to file systems offered by the standard Lua + distribution. LuaFileSystem offers a portable way to access the + underlying directory structure and file attributes. + ]] +} +dependencies = { + "lua >= 5.1" +} +build = { + platforms = { + unix = { + type = "make", + build_variables = { + LIB_OPTION = "$(LIBFLAG)", + CFLAGS = "$(CFLAGS) -I$(LUA_INCDIR) $(STAT64)", + }, + install_variables = { + LUA_LIBDIR = "$(LIBDIR)" + } + }, + win32 = { + type = "make", + build_variables = { + LUA_LIB = "$(LUA_LIBDIR)\\lua5.1.lib", + CFLAGS = "/MD $(CFLAGS) /I$(LUA_INCDIR)", + }, + install_variables = { + LUA_LIBDIR = "$(LIBDIR)", + LUA_DIR = "$(LUADIR)", + BIN_DIR = "$(BINDIR)" + } + } + } +} diff --git a/doc/ldoc/luafilesystem-1.6.2/rockspecs/luafilesystem-1.4.1rc1-1.rockspec b/doc/ldoc/luafilesystem-1.6.2/rockspecs/luafilesystem-1.4.1rc1-1.rockspec new file mode 100644 index 0000000..1194711 --- /dev/null +++ b/doc/ldoc/luafilesystem-1.6.2/rockspecs/luafilesystem-1.4.1rc1-1.rockspec @@ -0,0 +1,43 @@ +package = "LuaFileSystem" +version = "1.4.1rc1-1" +source = { + url = "http://luafilesystem.luaforge.net/luafilesystem-1.4.1rc1.tar.gz", +} +description = { + summary = "File System Library for the Lua Programming Language", + detailed = [[ + LuaFileSystem is a Lua library developed to complement the set of + functions related to file systems offered by the standard Lua + distribution. LuaFileSystem offers a portable way to access the + underlying directory structure and file attributes. + ]] +} +dependencies = { + "lua >= 5.1" +} +build = { + platforms = { + unix = { + type = "make", + build_variables = { + LIB_OPTION = "$(LIBFLAG)", + CFLAGS = "$(CFLAGS) -I$(LUA_INCDIR) $(STAT64)", + }, + install_variables = { + LUA_LIBDIR = "$(LIBDIR)" + } + }, + win32 = { + type = "make", + build_variables = { + LUA_LIB = "$(LUA_LIBDIR)\\lua5.1.lib", + CFLAGS = "/MD $(CFLAGS) /I$(LUA_INCDIR)", + }, + install_variables = { + LUA_LIBDIR = "$(LIBDIR)", + LUA_DIR = "$(LUADIR)", + BIN_DIR = "$(BINDIR)" + } + } + } +} diff --git a/doc/ldoc/luafilesystem-1.6.2/rockspecs/luafilesystem-1.4.2-1.rockspec b/doc/ldoc/luafilesystem-1.6.2/rockspecs/luafilesystem-1.4.2-1.rockspec new file mode 100644 index 0000000..7cfe92b --- /dev/null +++ b/doc/ldoc/luafilesystem-1.6.2/rockspecs/luafilesystem-1.4.2-1.rockspec @@ -0,0 +1,26 @@ +package = "LuaFileSystem" + +version = "1.4.2-1" + +source = { + url = "http://luaforge.net/frs/download.php/3931/luafilesystem-1.4.2.tar.gz", +} + +description = { + summary = "File System Library for the Lua Programming Language", + detailed = [[ + LuaFileSystem is a Lua library developed to complement the set of + functions related to file systems offered by the standard Lua + distribution. LuaFileSystem offers a portable way to access the + underlying directory structure and file attributes. + ]] +} + +dependencies = { + "lua >= 5.1" +} + +build = { + type = "module", + modules = { lfs = "src/lfs.c" } +} \ No newline at end of file diff --git a/doc/ldoc/luafilesystem-1.6.2/rockspecs/luafilesystem-1.5.0-1.rockspec b/doc/ldoc/luafilesystem-1.6.2/rockspecs/luafilesystem-1.5.0-1.rockspec new file mode 100644 index 0000000..1170ad2 --- /dev/null +++ b/doc/ldoc/luafilesystem-1.6.2/rockspecs/luafilesystem-1.5.0-1.rockspec @@ -0,0 +1,27 @@ +package = "LuaFileSystem" + +version = "1.5.0-1" + +source = { + url = "http://cloud.github.com/downloads/keplerproject/luafilesystem/luafilesystem-1.5.0.tar.gz", +} + +description = { + summary = "File System Library for the Lua Programming Language", + detailed = [[ + LuaFileSystem is a Lua library developed to complement the set of + functions related to file systems offered by the standard Lua + distribution. LuaFileSystem offers a portable way to access the + underlying directory structure and file attributes. + ]] +} + +dependencies = { + "lua >= 5.1" +} + +build = { + type = "module", + modules = { lfs = "src/lfs.c" }, + copy_directories = { "doc", "tests" } +} diff --git a/doc/ldoc/luafilesystem-1.6.2/rockspecs/luafilesystem-1.6.0-1.rockspec b/doc/ldoc/luafilesystem-1.6.2/rockspecs/luafilesystem-1.6.0-1.rockspec new file mode 100644 index 0000000..82d349c --- /dev/null +++ b/doc/ldoc/luafilesystem-1.6.2/rockspecs/luafilesystem-1.6.0-1.rockspec @@ -0,0 +1,27 @@ +package = "LuaFileSystem" + +version = "1.6.0-1" + +source = { + url = "https://github.com/downloads/keplerproject/luafilesystem/luafilesystem-1.6.0.tar.gz", +} + +description = { + summary = "File System Library for the Lua Programming Language", + detailed = [[ + LuaFileSystem is a Lua library developed to complement the set of + functions related to file systems offered by the standard Lua + distribution. LuaFileSystem offers a portable way to access the + underlying directory structure and file attributes. + ]] +} + +dependencies = { + "lua >= 5.1" +} + +build = { + type = "builtin", + modules = { lfs = "src/lfs.c" }, + copy_directories = { "doc", "tests" } +} diff --git a/doc/ldoc/luafilesystem-1.6.2/rockspecs/luafilesystem-1.6.1-1.rockspec b/doc/ldoc/luafilesystem-1.6.2/rockspecs/luafilesystem-1.6.1-1.rockspec new file mode 100644 index 0000000..7f45e33 --- /dev/null +++ b/doc/ldoc/luafilesystem-1.6.2/rockspecs/luafilesystem-1.6.1-1.rockspec @@ -0,0 +1,27 @@ +package = "LuaFileSystem" + +version = "1.6.1-1" + +source = { + url = "https://github.com/downloads/keplerproject/luafilesystem/luafilesystem-1.6.1.tar.gz", +} + +description = { + summary = "File System Library for the Lua Programming Language", + detailed = [[ + LuaFileSystem is a Lua library developed to complement the set of + functions related to file systems offered by the standard Lua + distribution. LuaFileSystem offers a portable way to access the + underlying directory structure and file attributes. + ]] +} + +dependencies = { + "lua >= 5.1" +} + +build = { + type = "builtin", + modules = { lfs = "src/lfs.c" }, + copy_directories = { "doc", "tests" } +} diff --git a/doc/ldoc/luafilesystem-1.6.2/rockspecs/luafilesystem-1.6.2-1.rockspec b/doc/ldoc/luafilesystem-1.6.2/rockspecs/luafilesystem-1.6.2-1.rockspec new file mode 100644 index 0000000..1c11efc --- /dev/null +++ b/doc/ldoc/luafilesystem-1.6.2/rockspecs/luafilesystem-1.6.2-1.rockspec @@ -0,0 +1,27 @@ +package = "LuaFileSystem" + +version = "1.6.2-1" + +source = { + url = "https://github.com/downloads/keplerproject/luafilesystem/luafilesystem-1.6.2.tar.gz", +} + +description = { + summary = "File System Library for the Lua Programming Language", + detailed = [[ + LuaFileSystem is a Lua library developed to complement the set of + functions related to file systems offered by the standard Lua + distribution. LuaFileSystem offers a portable way to access the + underlying directory structure and file attributes. + ]] +} + +dependencies = { + "lua >= 5.1" +} + +build = { + type = "builtin", + modules = { lfs = "src/lfs.c" }, + copy_directories = { "doc", "tests" } +} diff --git a/doc/ldoc/luafilesystem-1.6.2/rockspecs/luafilesystem-cvs-1.rockspec b/doc/ldoc/luafilesystem-1.6.2/rockspecs/luafilesystem-cvs-1.rockspec new file mode 100644 index 0000000..a02d4f1 --- /dev/null +++ b/doc/ldoc/luafilesystem-1.6.2/rockspecs/luafilesystem-cvs-1.rockspec @@ -0,0 +1,44 @@ +package = "LuaFileSystem" +version = "cvs-1" +source = { + url = "cvs://:pserver:anonymous:@cvs.luaforge.net:/cvsroot/luafilesystem", + cvs_tag = "HEAD" +} +description = { + summary = "File System Library for the Lua Programming Language", + detailed = [[ + LuaFileSystem is a Lua library developed to complement the set of + functions related to file systems offered by the standard Lua + distribution. LuaFileSystem offers a portable way to access the + underlying directory structure and file attributes. + ]] +} +dependencies = { + "lua >= 5.1" +} +build = { + platforms = { + unix = { + type = "make", + build_variables = { + LIB_OPTION = "$(LIBFLAG)", + CFLAGS = "$(CFLAGS) -I$(LUA_INCDIR)", + }, + install_variables = { + LUA_LIBDIR = "$(LIBDIR)" + } + }, + win32 = { + type = "make", + build_variables = { + LUA_LIB = "$(LUA_LIBDIR)\\lua5.1.lib", + CFLAGS = "$(CFLAGS) /I$(LUA_INCDIR)", + }, + install_variables = { + LUA_LIBDIR = "$(LIBDIR)", + LUA_DIR = "$(LUADIR)", + BIN_DIR = "$(BINDIR)" + } + } + } +} diff --git a/doc/ldoc/luafilesystem-1.6.2/rockspecs/luafilesystem-cvs-2.rockspec b/doc/ldoc/luafilesystem-1.6.2/rockspecs/luafilesystem-cvs-2.rockspec new file mode 100644 index 0000000..651c7cf --- /dev/null +++ b/doc/ldoc/luafilesystem-1.6.2/rockspecs/luafilesystem-cvs-2.rockspec @@ -0,0 +1,26 @@ +package = "LuaFileSystem" + +version = "cvs-2" + +source = { + url = "git://github.com/keplerproject/luafilesystem.git", +} + +description = { + summary = "File System Library for the Lua Programming Language", + detailed = [[ + LuaFileSystem is a Lua library developed to complement the set of + functions related to file systems offered by the standard Lua + distribution. LuaFileSystem offers a portable way to access the + underlying directory structure and file attributes. + ]] +} + +dependencies = { + "lua >= 5.1" +} + +build = { + type = "module", + modules = { lfs = "src/lfs.c" } +} diff --git a/doc/ldoc/luafilesystem-1.6.2/src/.gitignore b/doc/ldoc/luafilesystem-1.6.2/src/.gitignore new file mode 100644 index 0000000..9d22eb4 --- /dev/null +++ b/doc/ldoc/luafilesystem-1.6.2/src/.gitignore @@ -0,0 +1,2 @@ +*.o +*.so diff --git a/doc/ldoc/luafilesystem-1.6.2/src/lfs.c b/doc/ldoc/luafilesystem-1.6.2/src/lfs.c new file mode 100644 index 0000000..b270ee8 --- /dev/null +++ b/doc/ldoc/luafilesystem-1.6.2/src/lfs.c @@ -0,0 +1,888 @@ +/* +** LuaFileSystem +** Copyright Kepler Project 2003 (http://www.keplerproject.org/luafilesystem) +** +** File system manipulation library. +** This library offers these functions: +** lfs.attributes (filepath [, attributename]) +** lfs.chdir (path) +** lfs.currentdir () +** lfs.dir (path) +** lfs.lock (fh, mode) +** lfs.lock_dir (path) +** lfs.mkdir (path) +** lfs.rmdir (path) +** lfs.setmode (filepath, mode) +** lfs.symlinkattributes (filepath [, attributename]) -- thanks to Sam Roberts +** lfs.touch (filepath [, atime [, mtime]]) +** lfs.unlock (fh) +** +** $Id: lfs.c,v 1.61 2009/07/04 02:10:16 mascarenhas Exp $ +*/ + +#ifndef _WIN32 +#ifndef _AIX +#define _FILE_OFFSET_BITS 64 /* Linux, Solaris and HP-UX */ +#else +#define _LARGE_FILES 1 /* AIX */ +#endif +#endif + +#define _LARGEFILE64_SOURCE + +#include +#include +#include +#include +#include +#include + +#ifdef _WIN32 +#include +#include +#include +#include +#ifdef __BORLANDC__ + #include +#else + #include +#endif +#include +#else +#include +#include +#include +#include +#include +#endif + +#include +#include +#include + +#include "lfs.h" + +#define LFS_VERSION "1.6.2" +#define LFS_LIBNAME "lfs" + +#if LUA_VERSION_NUM < 502 +# define luaL_newlib(L,l) (lua_newtable(L), luaL_register(L,NULL,l)) +#endif + +/* Define 'strerror' for systems that do not implement it */ +#ifdef NO_STRERROR +#define strerror(_) "System unable to describe the error" +#endif + +/* Define 'getcwd' for systems that do not implement it */ +#ifdef NO_GETCWD +#define getcwd(p,s) NULL +#define getcwd_error "Function 'getcwd' not provided by system" +#else +#define getcwd_error strerror(errno) + #ifdef _WIN32 + /* MAX_PATH seems to be 260. Seems kind of small. Is there a better one? */ + #define LFS_MAXPATHLEN MAX_PATH + #else + /* For MAXPATHLEN: */ + #include + #define LFS_MAXPATHLEN MAXPATHLEN + #endif +#endif + +#define DIR_METATABLE "directory metatable" +typedef struct dir_data { + int closed; +#ifdef _WIN32 + long hFile; + char pattern[MAX_PATH+1]; +#else + DIR *dir; +#endif +} dir_data; + +#define LOCK_METATABLE "lock metatable" + +#ifdef _WIN32 + #ifdef __BORLANDC__ + #define lfs_setmode(L,file,m) ((void)L, setmode(_fileno(file), m)) + #define STAT_STRUCT struct stati64 + #else + #define lfs_setmode(L,file,m) ((void)L, _setmode(_fileno(file), m)) + #define STAT_STRUCT struct _stati64 + #endif +#define STAT_FUNC _stati64 +#define LSTAT_FUNC STAT_FUNC +#else +#define _O_TEXT 0 +#define _O_BINARY 0 +#define lfs_setmode(L,file,m) ((void)L, (void)file, (void)m, 0) +#define STAT_STRUCT struct stat +#define STAT_FUNC stat +#define LSTAT_FUNC lstat +#endif + +/* +** Utility functions +*/ +static int pusherror(lua_State *L, const char *info) +{ + lua_pushnil(L); + if (info==NULL) + lua_pushstring(L, strerror(errno)); + else + lua_pushfstring(L, "%s: %s", info, strerror(errno)); + lua_pushinteger(L, errno); + return 3; +} + +static int pushresult(lua_State *L, int i, const char *info) +{ + if (i==-1) + return pusherror(L, info); + lua_pushinteger(L, i); + return 1; +} + + +/* +** This function changes the working (current) directory +*/ +static int change_dir (lua_State *L) { + const char *path = luaL_checkstring(L, 1); + if (chdir(path)) { + lua_pushnil (L); + lua_pushfstring (L,"Unable to change working directory to '%s'\n%s\n", + path, chdir_error); + return 2; + } else { + lua_pushboolean (L, 1); + return 1; + } +} + +/* +** This function returns the current directory +** If unable to get the current directory, it returns nil +** and a string describing the error +*/ +static int get_dir (lua_State *L) { + char *path; + /* Passing (NULL, 0) is not guaranteed to work. Use a temp buffer and size instead. */ + char buf[LFS_MAXPATHLEN]; + if ((path = getcwd(buf, LFS_MAXPATHLEN)) == NULL) { + lua_pushnil(L); + lua_pushstring(L, getcwd_error); + return 2; + } + else { + lua_pushstring(L, path); + return 1; + } +} + +/* +** Check if the given element on the stack is a file and returns it. +*/ +static FILE *check_file (lua_State *L, int idx, const char *funcname) { + FILE **fh = (FILE **)luaL_checkudata (L, idx, "FILE*"); + if (fh == NULL) { + luaL_error (L, "%s: not a file", funcname); + return 0; + } else if (*fh == NULL) { + luaL_error (L, "%s: closed file", funcname); + return 0; + } else + return *fh; +} + + +/* +** +*/ +static int _file_lock (lua_State *L, FILE *fh, const char *mode, const long start, long len, const char *funcname) { + int code; +#ifdef _WIN32 + /* lkmode valid values are: + LK_LOCK Locks the specified bytes. If the bytes cannot be locked, the program immediately tries again after 1 second. If, after 10 attempts, the bytes cannot be locked, the constant returns an error. + LK_NBLCK Locks the specified bytes. If the bytes cannot be locked, the constant returns an error. + LK_NBRLCK Same as _LK_NBLCK. + LK_RLCK Same as _LK_LOCK. + LK_UNLCK Unlocks the specified bytes, which must have been previously locked. + + Regions should be locked only briefly and should be unlocked before closing a file or exiting the program. + + http://msdn.microsoft.com/library/default.asp?url=/library/en-us/vclib/html/_crt__locking.asp + */ + int lkmode; + switch (*mode) { + case 'r': lkmode = LK_NBLCK; break; + case 'w': lkmode = LK_NBLCK; break; + case 'u': lkmode = LK_UNLCK; break; + default : return luaL_error (L, "%s: invalid mode", funcname); + } + if (!len) { + fseek (fh, 0L, SEEK_END); + len = ftell (fh); + } + fseek (fh, start, SEEK_SET); +#ifdef __BORLANDC__ + code = locking (fileno(fh), lkmode, len); +#else + code = _locking (fileno(fh), lkmode, len); +#endif +#else + struct flock f; + switch (*mode) { + case 'w': f.l_type = F_WRLCK; break; + case 'r': f.l_type = F_RDLCK; break; + case 'u': f.l_type = F_UNLCK; break; + default : return luaL_error (L, "%s: invalid mode", funcname); + } + f.l_whence = SEEK_SET; + f.l_start = (off_t)start; + f.l_len = (off_t)len; + code = fcntl (fileno(fh), F_SETLK, &f); +#endif + return (code != -1); +} + +#ifdef _WIN32 +typedef struct lfs_Lock { + HANDLE fd; +} lfs_Lock; +static int lfs_lock_dir(lua_State *L) { + size_t pathl; HANDLE fd; + lfs_Lock *lock; + char *ln; + const char *lockfile = "/lockfile.lfs"; + const char *path = luaL_checklstring(L, 1, &pathl); + ln = (char*)malloc(pathl + strlen(lockfile) + 1); + if(!ln) { + lua_pushnil(L); lua_pushstring(L, strerror(errno)); return 2; + } + strcpy(ln, path); strcat(ln, lockfile); + if((fd = CreateFile(ln, GENERIC_WRITE, 0, NULL, CREATE_NEW, + FILE_ATTRIBUTE_NORMAL | FILE_FLAG_DELETE_ON_CLOSE, NULL)) == INVALID_HANDLE_VALUE) { + int en = GetLastError(); + free(ln); lua_pushnil(L); + if(en == ERROR_FILE_EXISTS || en == ERROR_SHARING_VIOLATION) + lua_pushstring(L, "File exists"); + else + lua_pushstring(L, strerror(en)); + return 2; + } + free(ln); + lock = (lfs_Lock*)lua_newuserdata(L, sizeof(lfs_Lock)); + lock->fd = fd; + luaL_getmetatable (L, LOCK_METATABLE); + lua_setmetatable (L, -2); + return 1; +} +static int lfs_unlock_dir(lua_State *L) { + lfs_Lock *lock = luaL_checkudata(L, 1, LOCK_METATABLE); + CloseHandle(lock->fd); + return 0; +} +#else +typedef struct lfs_Lock { + char *ln; +} lfs_Lock; +static int lfs_lock_dir(lua_State *L) { + lfs_Lock *lock; + size_t pathl; + char *ln; + const char *lockfile = "/lockfile.lfs"; + const char *path = luaL_checklstring(L, 1, &pathl); + lock = (lfs_Lock*)lua_newuserdata(L, sizeof(lfs_Lock)); + ln = (char*)malloc(pathl + strlen(lockfile) + 1); + if(!ln) { + lua_pushnil(L); lua_pushstring(L, strerror(errno)); return 2; + } + strcpy(ln, path); strcat(ln, lockfile); + if(symlink("lock", ln) == -1) { + free(ln); lua_pushnil(L); + lua_pushstring(L, strerror(errno)); return 2; + } + lock->ln = ln; + luaL_getmetatable (L, LOCK_METATABLE); + lua_setmetatable (L, -2); + return 1; +} +static int lfs_unlock_dir(lua_State *L) { + lfs_Lock *lock = luaL_checkudata(L, 1, LOCK_METATABLE); + if(lock->ln) { + unlink(lock->ln); + free(lock->ln); + lock->ln = NULL; + } + return 0; +} +#endif + +static int lfs_g_setmode (lua_State *L, FILE *f, int arg) { + static const int mode[] = {_O_BINARY, _O_TEXT}; + static const char *const modenames[] = {"binary", "text", NULL}; + int op = luaL_checkoption(L, arg, NULL, modenames); + int res = lfs_setmode(L, f, mode[op]); + if (res != -1) { + int i; + lua_pushboolean(L, 1); + for (i = 0; modenames[i] != NULL; i++) { + if (mode[i] == res) { + lua_pushstring(L, modenames[i]); + goto exit; + } + } + lua_pushnil(L); + exit: + return 2; + } else { + int en = errno; + lua_pushnil(L); + lua_pushfstring(L, "%s", strerror(en)); + lua_pushinteger(L, en); + return 3; + } +} + +static int lfs_f_setmode(lua_State *L) { + return lfs_g_setmode(L, check_file(L, 1, "setmode"), 2); +} + +/* +** Locks a file. +** @param #1 File handle. +** @param #2 String with lock mode ('w'rite, 'r'ead). +** @param #3 Number with start position (optional). +** @param #4 Number with length (optional). +*/ +static int file_lock (lua_State *L) { + FILE *fh = check_file (L, 1, "lock"); + const char *mode = luaL_checkstring (L, 2); + const long start = luaL_optlong (L, 3, 0); + long len = luaL_optlong (L, 4, 0); + if (_file_lock (L, fh, mode, start, len, "lock")) { + lua_pushboolean (L, 1); + return 1; + } else { + lua_pushnil (L); + lua_pushfstring (L, "%s", strerror(errno)); + return 2; + } +} + + +/* +** Unlocks a file. +** @param #1 File handle. +** @param #2 Number with start position (optional). +** @param #3 Number with length (optional). +*/ +static int file_unlock (lua_State *L) { + FILE *fh = check_file (L, 1, "unlock"); + const long start = luaL_optlong (L, 2, 0); + long len = luaL_optlong (L, 3, 0); + if (_file_lock (L, fh, "u", start, len, "unlock")) { + lua_pushboolean (L, 1); + return 1; + } else { + lua_pushnil (L); + lua_pushfstring (L, "%s", strerror(errno)); + return 2; + } +} + + +/* +** Creates a link. +** @param #1 Object to link to. +** @param #2 Name of link. +** @param #3 True if link is symbolic (optional). +*/ +static int make_link(lua_State *L) +{ +#ifndef _WIN32 + const char *oldpath = luaL_checkstring(L, 1); + const char *newpath = luaL_checkstring(L, 2); + return pushresult(L, + (lua_toboolean(L,3) ? symlink : link)(oldpath, newpath), NULL); +#else + pusherror(L, "make_link is not supported on Windows"); +#endif +} + + +/* +** Creates a directory. +** @param #1 Directory path. +*/ +static int make_dir (lua_State *L) { + const char *path = luaL_checkstring (L, 1); + int fail; +#ifdef _WIN32 + fail = _mkdir (path); +#else + fail = mkdir (path, S_IRUSR | S_IWUSR | S_IXUSR | S_IRGRP | + S_IWGRP | S_IXGRP | S_IROTH | S_IXOTH ); +#endif + if (fail) { + lua_pushnil (L); + lua_pushfstring (L, "%s", strerror(errno)); + return 2; + } + lua_pushboolean (L, 1); + return 1; +} + +/* +** Removes a directory. +** @param #1 Directory path. +*/ +static int remove_dir (lua_State *L) { + const char *path = luaL_checkstring (L, 1); + int fail; + + fail = rmdir (path); + + if (fail) { + lua_pushnil (L); + lua_pushfstring (L, "%s", strerror(errno)); + return 2; + } + lua_pushboolean (L, 1); + return 1; +} + +/* +** Directory iterator +*/ +static int dir_iter (lua_State *L) { +#ifdef _WIN32 + struct _finddata_t c_file; +#else + struct dirent *entry; +#endif + dir_data *d = (dir_data *)luaL_checkudata (L, 1, DIR_METATABLE); + luaL_argcheck (L, d->closed == 0, 1, "closed directory"); +#ifdef _WIN32 + if (d->hFile == 0L) { /* first entry */ + if ((d->hFile = _findfirst (d->pattern, &c_file)) == -1L) { + lua_pushnil (L); + lua_pushstring (L, strerror (errno)); + d->closed = 1; + return 2; + } else { + lua_pushstring (L, c_file.name); + return 1; + } + } else { /* next entry */ + if (_findnext (d->hFile, &c_file) == -1L) { + /* no more entries => close directory */ + _findclose (d->hFile); + d->closed = 1; + return 0; + } else { + lua_pushstring (L, c_file.name); + return 1; + } + } +#else + if ((entry = readdir (d->dir)) != NULL) { + lua_pushstring (L, entry->d_name); + return 1; + } else { + /* no more entries => close directory */ + closedir (d->dir); + d->closed = 1; + return 0; + } +#endif +} + + +/* +** Closes directory iterators +*/ +static int dir_close (lua_State *L) { + dir_data *d = (dir_data *)lua_touserdata (L, 1); +#ifdef _WIN32 + if (!d->closed && d->hFile) { + _findclose (d->hFile); + } +#else + if (!d->closed && d->dir) { + closedir (d->dir); + } +#endif + d->closed = 1; + return 0; +} + + +/* +** Factory of directory iterators +*/ +static int dir_iter_factory (lua_State *L) { + const char *path = luaL_checkstring (L, 1); + dir_data *d; + lua_pushcfunction (L, dir_iter); + d = (dir_data *) lua_newuserdata (L, sizeof(dir_data)); + luaL_getmetatable (L, DIR_METATABLE); + lua_setmetatable (L, -2); + d->closed = 0; +#ifdef _WIN32 + d->hFile = 0L; + if (strlen(path) > MAX_PATH-2) + luaL_error (L, "path too long: %s", path); + else + sprintf (d->pattern, "%s/*", path); +#else + d->dir = opendir (path); + if (d->dir == NULL) + luaL_error (L, "cannot open %s: %s", path, strerror (errno)); +#endif + return 2; +} + + +/* +** Creates directory metatable. +*/ +static int dir_create_meta (lua_State *L) { + luaL_newmetatable (L, DIR_METATABLE); + + /* Method table */ + lua_newtable(L); + lua_pushcfunction (L, dir_iter); + lua_setfield(L, -2, "next"); + lua_pushcfunction (L, dir_close); + lua_setfield(L, -2, "close"); + + /* Metamethods */ + lua_setfield(L, -2, "__index"); + lua_pushcfunction (L, dir_close); + lua_setfield (L, -2, "__gc"); + return 1; +} + +/* +** Creates lock metatable. +*/ +static int lock_create_meta (lua_State *L) { + luaL_newmetatable (L, LOCK_METATABLE); + + /* Method table */ + lua_newtable(L); + lua_pushcfunction(L, lfs_unlock_dir); + lua_setfield(L, -2, "free"); + + /* Metamethods */ + lua_setfield(L, -2, "__index"); + lua_pushcfunction(L, lfs_unlock_dir); + lua_setfield(L, -2, "__gc"); + return 1; +} + + +#ifdef _WIN32 + #ifndef S_ISDIR + #define S_ISDIR(mode) (mode&_S_IFDIR) + #endif + #ifndef S_ISREG + #define S_ISREG(mode) (mode&_S_IFREG) + #endif + #ifndef S_ISLNK + #define S_ISLNK(mode) (0) + #endif + #ifndef S_ISSOCK + #define S_ISSOCK(mode) (0) + #endif + #ifndef S_ISFIFO + #define S_ISFIFO(mode) (0) + #endif + #ifndef S_ISCHR + #define S_ISCHR(mode) (mode&_S_IFCHR) + #endif + #ifndef S_ISBLK + #define S_ISBLK(mode) (0) + #endif +#endif +/* +** Convert the inode protection mode to a string. +*/ +#ifdef _WIN32 +static const char *mode2string (unsigned short mode) { +#else +static const char *mode2string (mode_t mode) { +#endif + if ( S_ISREG(mode) ) + return "file"; + else if ( S_ISDIR(mode) ) + return "directory"; + else if ( S_ISLNK(mode) ) + return "link"; + else if ( S_ISSOCK(mode) ) + return "socket"; + else if ( S_ISFIFO(mode) ) + return "named pipe"; + else if ( S_ISCHR(mode) ) + return "char device"; + else if ( S_ISBLK(mode) ) + return "block device"; + else + return "other"; +} + + +/* +** Set access time and modification values for file +*/ +static int file_utime (lua_State *L) { + const char *file = luaL_checkstring (L, 1); + struct utimbuf utb, *buf; + + if (lua_gettop (L) == 1) /* set to current date/time */ + buf = NULL; + else { + utb.actime = (time_t)luaL_optnumber (L, 2, 0); + utb.modtime = (time_t)luaL_optnumber (L, 3, utb.actime); + buf = &utb; + } + if (utime (file, buf)) { + lua_pushnil (L); + lua_pushfstring (L, "%s", strerror (errno)); + return 2; + } + lua_pushboolean (L, 1); + return 1; +} + + +/* inode protection mode */ +static void push_st_mode (lua_State *L, STAT_STRUCT *info) { + lua_pushstring (L, mode2string (info->st_mode)); +} +/* device inode resides on */ +static void push_st_dev (lua_State *L, STAT_STRUCT *info) { + lua_pushnumber (L, (lua_Number)info->st_dev); +} +/* inode's number */ +static void push_st_ino (lua_State *L, STAT_STRUCT *info) { + lua_pushnumber (L, (lua_Number)info->st_ino); +} +/* number of hard links to the file */ +static void push_st_nlink (lua_State *L, STAT_STRUCT *info) { + lua_pushnumber (L, (lua_Number)info->st_nlink); +} +/* user-id of owner */ +static void push_st_uid (lua_State *L, STAT_STRUCT *info) { + lua_pushnumber (L, (lua_Number)info->st_uid); +} +/* group-id of owner */ +static void push_st_gid (lua_State *L, STAT_STRUCT *info) { + lua_pushnumber (L, (lua_Number)info->st_gid); +} +/* device type, for special file inode */ +static void push_st_rdev (lua_State *L, STAT_STRUCT *info) { + lua_pushnumber (L, (lua_Number)info->st_rdev); +} +/* time of last access */ +static void push_st_atime (lua_State *L, STAT_STRUCT *info) { + lua_pushnumber (L, info->st_atime); +} +/* time of last data modification */ +static void push_st_mtime (lua_State *L, STAT_STRUCT *info) { + lua_pushnumber (L, info->st_mtime); +} +/* time of last file status change */ +static void push_st_ctime (lua_State *L, STAT_STRUCT *info) { + lua_pushnumber (L, info->st_ctime); +} +/* file size, in bytes */ +static void push_st_size (lua_State *L, STAT_STRUCT *info) { + lua_pushnumber (L, (lua_Number)info->st_size); +} +#ifndef _WIN32 +/* blocks allocated for file */ +static void push_st_blocks (lua_State *L, STAT_STRUCT *info) { + lua_pushnumber (L, (lua_Number)info->st_blocks); +} +/* optimal file system I/O blocksize */ +static void push_st_blksize (lua_State *L, STAT_STRUCT *info) { + lua_pushnumber (L, (lua_Number)info->st_blksize); +} +#endif +static void push_invalid (lua_State *L, STAT_STRUCT *info) { + luaL_error(L, "invalid attribute name"); +#ifndef _WIN32 + info->st_blksize = 0; /* never reached */ +#endif +} + + /* +** Convert the inode protection mode to a permission list. +*/ + +#ifdef _WIN32 +static const char *perm2string (unsigned short mode) { + static char perms[10] = "---------\0"; + int i; + for (i=0;i<9;i++) perms[i]='-'; + if (mode & _S_IREAD) + { perms[0] = 'r'; perms[3] = 'r'; perms[6] = 'r'; } + if (mode & _S_IWRITE) + { perms[1] = 'w'; perms[4] = 'w'; perms[7] = 'w'; } + if (mode & _S_IEXEC) + { perms[2] = 'x'; perms[5] = 'x'; perms[8] = 'x'; } + return perms; +} +#else +static const char *perm2string (mode_t mode) { + static char perms[10] = "---------\0"; + int i; + for (i=0;i<9;i++) perms[i]='-'; + if (mode & S_IRUSR) perms[0] = 'r'; + if (mode & S_IWUSR) perms[1] = 'w'; + if (mode & S_IXUSR) perms[2] = 'x'; + if (mode & S_IRGRP) perms[3] = 'r'; + if (mode & S_IWGRP) perms[4] = 'w'; + if (mode & S_IXGRP) perms[5] = 'x'; + if (mode & S_IROTH) perms[6] = 'r'; + if (mode & S_IWOTH) perms[7] = 'w'; + if (mode & S_IXOTH) perms[8] = 'x'; + return perms; +} +#endif + +/* permssions string */ +static void push_st_perm (lua_State *L, STAT_STRUCT *info) { + lua_pushstring (L, perm2string (info->st_mode)); +} + +typedef void (*_push_function) (lua_State *L, STAT_STRUCT *info); + +struct _stat_members { + const char *name; + _push_function push; +}; + +struct _stat_members members[] = { + { "mode", push_st_mode }, + { "dev", push_st_dev }, + { "ino", push_st_ino }, + { "nlink", push_st_nlink }, + { "uid", push_st_uid }, + { "gid", push_st_gid }, + { "rdev", push_st_rdev }, + { "access", push_st_atime }, + { "modification", push_st_mtime }, + { "change", push_st_ctime }, + { "size", push_st_size }, + { "permissions", push_st_perm }, +#ifndef _WIN32 + { "blocks", push_st_blocks }, + { "blksize", push_st_blksize }, +#endif + { NULL, push_invalid } +}; + +/* +** Get file or symbolic link information +*/ +static int _file_info_ (lua_State *L, int (*st)(const char*, STAT_STRUCT*)) { + int i; + STAT_STRUCT info; + const char *file = luaL_checkstring (L, 1); + + if (st(file, &info)) { + lua_pushnil (L); + lua_pushfstring (L, "cannot obtain information from file `%s'", file); + return 2; + } + if (lua_isstring (L, 2)) { + int v; + const char *member = lua_tostring (L, 2); + if (strcmp (member, "mode") == 0) v = 0; +#ifndef _WIN32 + else if (strcmp (member, "blocks") == 0) v = 11; + else if (strcmp (member, "blksize") == 0) v = 12; +#endif + else /* look for member */ + for (v = 1; members[v].name; v++) + if (*members[v].name == *member) + break; + /* push member value and return */ + members[v].push (L, &info); + return 1; + } else if (!lua_istable (L, 2)) + /* creates a table if none is given */ + lua_newtable (L); + /* stores all members in table on top of the stack */ + for (i = 0; members[i].name; i++) { + lua_pushstring (L, members[i].name); + members[i].push (L, &info); + lua_rawset (L, -3); + } + return 1; +} + + +/* +** Get file information using stat. +*/ +static int file_info (lua_State *L) { + return _file_info_ (L, STAT_FUNC); +} + + +/* +** Get symbolic link information using lstat. +*/ +static int link_info (lua_State *L) { + return _file_info_ (L, LSTAT_FUNC); +} + + +/* +** Assumes the table is on top of the stack. +*/ +static void set_info (lua_State *L) { + lua_pushliteral (L, "_COPYRIGHT"); + lua_pushliteral (L, "Copyright (C) 2003-2012 Kepler Project"); + lua_settable (L, -3); + lua_pushliteral (L, "_DESCRIPTION"); + lua_pushliteral (L, "LuaFileSystem is a Lua library developed to complement the set of functions related to file systems offered by the standard Lua distribution"); + lua_settable (L, -3); + lua_pushliteral (L, "_VERSION"); + lua_pushliteral (L, "LuaFileSystem "LFS_VERSION); + lua_settable (L, -3); +} + + +static const struct luaL_Reg fslib[] = { + {"attributes", file_info}, + {"chdir", change_dir}, + {"currentdir", get_dir}, + {"dir", dir_iter_factory}, + {"link", make_link}, + {"lock", file_lock}, + {"mkdir", make_dir}, + {"rmdir", remove_dir}, + {"symlinkattributes", link_info}, + {"setmode", lfs_f_setmode}, + {"touch", file_utime}, + {"unlock", file_unlock}, + {"lock_dir", lfs_lock_dir}, + {NULL, NULL}, +}; + +int luaopen_lfs (lua_State *L) { + dir_create_meta (L); + lock_create_meta (L); + luaL_newlib (L, fslib); + lua_pushvalue(L, -1); + lua_setglobal(L, LFS_LIBNAME); + set_info (L); + return 1; +} diff --git a/doc/ldoc/luafilesystem-1.6.2/src/lfs.def b/doc/ldoc/luafilesystem-1.6.2/src/lfs.def new file mode 100644 index 0000000..7aa7a35 --- /dev/null +++ b/doc/ldoc/luafilesystem-1.6.2/src/lfs.def @@ -0,0 +1,5 @@ +LIBRARY lfs.dll +DESCRIPTION "LuaFileSystem" +VERSION 1.5.0 +EXPORTS +luaopen_lfs diff --git a/doc/ldoc/luafilesystem-1.6.2/src/lfs.h b/doc/ldoc/luafilesystem-1.6.2/src/lfs.h new file mode 100644 index 0000000..4b52780 --- /dev/null +++ b/doc/ldoc/luafilesystem-1.6.2/src/lfs.h @@ -0,0 +1,17 @@ +/* +** LuaFileSystem +** Copyright Kepler Project 2003 (http://www.keplerproject.org/luafilesystem) +** +** $Id: lfs.h,v 1.5 2008/02/19 20:08:23 mascarenhas Exp $ +*/ + +/* Define 'chdir' for systems that do not implement it */ +#ifdef NO_CHDIR +#define chdir(p) (-1) +#define chdir_error "Function 'chdir' not provided by system" +#else +#define chdir_error strerror(errno) +#endif + + +int luaopen_lfs (lua_State *L); diff --git a/doc/ldoc/luafilesystem-1.6.2/tests/test.lua b/doc/ldoc/luafilesystem-1.6.2/tests/test.lua new file mode 100644 index 0000000..4990aec --- /dev/null +++ b/doc/ldoc/luafilesystem-1.6.2/tests/test.lua @@ -0,0 +1,168 @@ +#!/usr/bin/env lua5.1 + +local tmp = "/tmp" +local sep = string.match (package.config, "[^\n]+") +local upper = ".." + +local lfs = require"lfs" +print (lfs._VERSION) + +io.write(".") +io.flush() + +function attrdir (path) + for file in lfs.dir(path) do + if file ~= "." and file ~= ".." then + local f = path..sep..file + print ("\t=> "..f.." <=") + local attr = lfs.attributes (f) + assert (type(attr) == "table") + if attr.mode == "directory" then + attrdir (f) + else + for name, value in pairs(attr) do + print (name, value) + end + end + end + end +end + +-- Checking changing directories +local current = assert (lfs.currentdir()) +local reldir = string.gsub (current, "^.*%"..sep.."([^"..sep.."])$", "%1") +assert (lfs.chdir (upper), "could not change to upper directory") +assert (lfs.chdir (reldir), "could not change back to current directory") +assert (lfs.currentdir() == current, "error trying to change directories") +assert (lfs.chdir ("this couldn't be an actual directory") == nil, "could change to a non-existent directory") + +io.write(".") +io.flush() + +-- Changing creating and removing directories +local tmpdir = current..sep.."lfs_tmp_dir" +local tmpfile = tmpdir..sep.."tmp_file" +-- Test for existence of a previous lfs_tmp_dir +-- that may have resulted from an interrupted test execution and remove it +if lfs.chdir (tmpdir) then + assert (lfs.chdir (upper), "could not change to upper directory") + assert (os.remove (tmpfile), "could not remove file from previous test") + assert (lfs.rmdir (tmpdir), "could not remove directory from previous test") +end + +io.write(".") +io.flush() + +-- tries to create a directory +assert (lfs.mkdir (tmpdir), "could not make a new directory") +local attrib, errmsg = lfs.attributes (tmpdir) +if not attrib then + error ("could not get attributes of file `"..tmpdir.."':\n"..errmsg) +end +local f = io.open(tmpfile, "w") +f:close() + +io.write(".") +io.flush() + +-- Change access time +local testdate = os.time({ year = 2007, day = 10, month = 2, hour=0}) +assert (lfs.touch (tmpfile, testdate)) +local new_att = assert (lfs.attributes (tmpfile)) +assert (new_att.access == testdate, "could not set access time") +assert (new_att.modification == testdate, "could not set modification time") + +io.write(".") +io.flush() + +-- Change access and modification time +local testdate1 = os.time({ year = 2007, day = 10, month = 2, hour=0}) +local testdate2 = os.time({ year = 2007, day = 11, month = 2, hour=0}) + +assert (lfs.touch (tmpfile, testdate2, testdate1)) +local new_att = assert (lfs.attributes (tmpfile)) +assert (new_att.access == testdate2, "could not set access time") +assert (new_att.modification == testdate1, "could not set modification time") + +io.write(".") +io.flush() + +-- Checking link (does not work on Windows) +if lfs.link (tmpfile, "_a_link_for_test_", true) then + assert (lfs.attributes"_a_link_for_test_".mode == "file") + assert (lfs.symlinkattributes"_a_link_for_test_".mode == "link") + assert (lfs.link (tmpfile, "_a_hard_link_for_test_")) + assert (lfs.attributes (tmpfile, "nlink") == 2) + assert (os.remove"_a_link_for_test_") + assert (os.remove"_a_hard_link_for_test_") +end + +io.write(".") +io.flush() + +-- Checking text/binary modes (only has an effect in Windows) +local f = io.open(tmpfile, "w") +local result, mode = lfs.setmode(f, "binary") +assert(result) -- on non-Windows platforms, mode is always returned as "binary" +result, mode = lfs.setmode(f, "text") +assert(result and mode == "binary") +f:close() + +io.write(".") +io.flush() + +-- Restore access time to current value +assert (lfs.touch (tmpfile, attrib.access, attrib.modification)) +new_att = assert (lfs.attributes (tmpfile)) +assert (new_att.access == attrib.access) +assert (new_att.modification == attrib.modification) + +io.write(".") +io.flush() + +-- Remove new file and directory +assert (os.remove (tmpfile), "could not remove new file") +assert (lfs.rmdir (tmpdir), "could not remove new directory") +assert (lfs.mkdir (tmpdir..sep.."lfs_tmp_dir") == nil, "could create a directory inside a non-existent one") + +io.write(".") +io.flush() + +-- Trying to get attributes of a non-existent file +assert (lfs.attributes ("this couldn't be an actual file") == nil, "could get attributes of a non-existent file") +assert (type(lfs.attributes (upper)) == "table", "couldn't get attributes of upper directory") + +io.write(".") +io.flush() + +-- Stressing directory iterator +count = 0 +for i = 1, 4000 do + for file in lfs.dir (tmp) do + count = count + 1 + end +end + +io.write(".") +io.flush() + +-- Stressing directory iterator, explicit version +count = 0 +for i = 1, 4000 do + local iter, dir = lfs.dir(tmp) + local file = dir:next() + while file do + count = count + 1 + file = dir:next() + end + assert(not pcall(dir.next, dir)) +end + +io.write(".") +io.flush() + +-- directory explicit close +local iter, dir = lfs.dir(tmp) +dir:close() +assert(not pcall(dir.next, dir)) +print"Ok!" diff --git a/doc/ldoc/luafilesystem-1.6.2/vc6/lfs.def b/doc/ldoc/luafilesystem-1.6.2/vc6/lfs.def new file mode 100644 index 0000000..55ec688 --- /dev/null +++ b/doc/ldoc/luafilesystem-1.6.2/vc6/lfs.def @@ -0,0 +1,5 @@ +LIBRARY lfs.dll +DESCRIPTION "LuaFileSystem" +VERSION 1.2 +EXPORTS +luaopen_lfs diff --git a/doc/ldoc/luafilesystem-1.6.2/vc6/luafilesystem.dsw b/doc/ldoc/luafilesystem-1.6.2/vc6/luafilesystem.dsw new file mode 100644 index 0000000..b4bb4b3 --- /dev/null +++ b/doc/ldoc/luafilesystem-1.6.2/vc6/luafilesystem.dsw @@ -0,0 +1,33 @@ +Microsoft Developer Studio Workspace File, Format Version 6.00 +# WARNING: DO NOT EDIT OR DELETE THIS WORKSPACE FILE! + +############################################################################### + +Project: "luafilesystem_dll"=.\luafilesystem_dll.dsp - Package Owner=<4> + +Package=<5> +{{{ + begin source code control + luafilesystem + .. + end source code control +}}} + +Package=<4> +{{{ +}}} + +############################################################################### + +Global: + +Package=<5> +{{{ +}}} + +Package=<3> +{{{ +}}} + +############################################################################### + diff --git a/doc/ldoc/luafilesystem-1.6.2/vc6/luafilesystem_dll.dsp b/doc/ldoc/luafilesystem-1.6.2/vc6/luafilesystem_dll.dsp new file mode 100644 index 0000000..efe6c72 --- /dev/null +++ b/doc/ldoc/luafilesystem-1.6.2/vc6/luafilesystem_dll.dsp @@ -0,0 +1,127 @@ +# Microsoft Developer Studio Project File - Name="luafilesystem_dll" - Package Owner=<4> +# Microsoft Developer Studio Generated Build File, Format Version 6.00 +# ** DO NOT EDIT ** + +# TARGTYPE "Win32 (x86) Dynamic-Link Library" 0x0102 + +CFG=luafilesystem_dll - Win32 Debug +!MESSAGE This is not a valid makefile. To build this project using NMAKE, +!MESSAGE use the Export Makefile command and run +!MESSAGE +!MESSAGE NMAKE /f "luafilesystem_dll.mak". +!MESSAGE +!MESSAGE You can specify a configuration when running NMAKE +!MESSAGE by defining the macro CFG on the command line. For example: +!MESSAGE +!MESSAGE NMAKE /f "luafilesystem_dll.mak" CFG="luafilesystem_dll - Win32 Debug" +!MESSAGE +!MESSAGE Possible choices for configuration are: +!MESSAGE +!MESSAGE "luafilesystem_dll - Win32 Release" (based on "Win32 (x86) Dynamic-Link Library") +!MESSAGE "luafilesystem_dll - Win32 Debug" (based on "Win32 (x86) Dynamic-Link Library") +!MESSAGE + +# Begin Project +# PROP AllowPerConfigDependencies 0 +# PROP Scc_ProjName "luafilesystem_dll" +# PROP Scc_LocalPath ".." +CPP=cl.exe +MTL=midl.exe +RSC=rc.exe + +!IF "$(CFG)" == "luafilesystem_dll - Win32 Release" + +# PROP BASE Use_MFC 0 +# PROP BASE Use_Debug_Libraries 0 +# PROP BASE Output_Dir "Release" +# PROP BASE Intermediate_Dir "Release" +# PROP BASE Target_Dir "" +# PROP Use_MFC 0 +# PROP Use_Debug_Libraries 0 +# PROP Output_Dir "../lib/vc6" +# PROP Intermediate_Dir "luafilesystem_dll/Release" +# PROP Ignore_Export_Lib 0 +# PROP Target_Dir "" +# ADD BASE CPP /nologo /MT /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "LUAFILESYSTEM_EXPORTS" /YX /FD /c +# ADD CPP /nologo /MD /W3 /GX /O2 /I "../../external-src/lua50/include" /I "../../compat/src" /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "LUAFILESYSTEM_EXPORTS" /YX /FD /c +# ADD BASE MTL /nologo /D "NDEBUG" /mktyplib203 /win32 +# ADD MTL /nologo /D "NDEBUG" /mktyplib203 /win32 +# ADD BASE RSC /l 0x416 /d "NDEBUG" +# ADD RSC /l 0x416 /d "NDEBUG" +BSC32=bscmake.exe +# ADD BASE BSC32 /nologo +# ADD BSC32 /nologo +LINK32=link.exe +# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /dll /machine:I386 +# ADD LINK32 lua50.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /dll /machine:I386 /out:"../bin/vc6/lfs.dll" /libpath:"../../external-src/lua50/lib/dll" +# Begin Special Build Tool +SOURCE="$(InputPath)" +PostBuild_Cmds=cd ../bin/vc6 zip.exe luafilesystem-1.2-win32.zip lfs.dll +# End Special Build Tool + +!ELSEIF "$(CFG)" == "luafilesystem_dll - Win32 Debug" + +# PROP BASE Use_MFC 0 +# PROP BASE Use_Debug_Libraries 1 +# PROP BASE Output_Dir "Debug" +# PROP BASE Intermediate_Dir "Debug" +# PROP BASE Target_Dir "" +# PROP Use_MFC 0 +# PROP Use_Debug_Libraries 1 +# PROP Output_Dir "../lib/vc6" +# PROP Intermediate_Dir "luafilesystem_dll/Debug" +# PROP Ignore_Export_Lib 0 +# PROP Target_Dir "" +# ADD BASE CPP /nologo /MTd /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "LUAFILESYSTEM_EXPORTS" /YX /FD /GZ /c +# ADD CPP /nologo /MDd /W3 /Gm /GX /ZI /Od /I "../../external-src/lua50/include" /I "../../compat/src" /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "LUAFILESYSTEM_EXPORTS" /YX /FD /GZ /c +# ADD BASE MTL /nologo /D "_DEBUG" /mktyplib203 /win32 +# ADD MTL /nologo /D "_DEBUG" /mktyplib203 /win32 +# ADD BASE RSC /l 0x416 /d "_DEBUG" +# ADD RSC /l 0x416 /d "_DEBUG" +BSC32=bscmake.exe +# ADD BASE BSC32 /nologo +# ADD BSC32 /nologo +LINK32=link.exe +# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /dll /debug /machine:I386 /pdbtype:sept +# ADD LINK32 lua50.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /dll /debug /machine:I386 /out:"../bin/vc6/lfsd.dll" /pdbtype:sept /libpath:"../../external-src/lua50/lib/dll" + +!ENDIF + +# Begin Target + +# Name "luafilesystem_dll - Win32 Release" +# Name "luafilesystem_dll - Win32 Debug" +# Begin Group "Source Files" + +# PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat" +# Begin Source File + +SOURCE="..\..\compat\src\compat-5.1.c" +# End Source File +# Begin Source File + +SOURCE=..\src\lfs.c +# End Source File +# Begin Source File + +SOURCE=.\lfs.def +# End Source File +# End Group +# Begin Group "Header Files" + +# PROP Default_Filter "h;hpp;hxx;hm;inl" +# Begin Source File + +SOURCE="..\..\compat\src\compat-5.1.h" +# End Source File +# Begin Source File + +SOURCE=..\src\lfs.h +# End Source File +# End Group +# Begin Group "Resource Files" + +# PROP Default_Filter "ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe" +# End Group +# End Target +# End Project