Signed-off-by: Tobias Ulmer <tu@emlix.com>
---
function e2build.build_settings_class:selected(value)
- if value then
+ if value ~= nil then
assertIsBoolean(value)
self._selected = value
end
---
function e2build.build_settings_class:force_rebuild(value)
- if value then
+ if value ~= nil then
assertIsBoolean(value)
self._force_rebuild = value
end
---
function e2build.build_settings_class:keep_chroot(value)
- if value then
+ if value ~= nil then
assertIsBoolean(value)
self._keep_chroot = value
end
---
function e2build.build_settings_class:prep_playground(value)
- if value then
+ if value ~= nil then
assertIsBoolean(value)
self._prep_playground = value
end
---
function e2build.playground_settings_class:profile(value)
- if value then
+ if value ~= nil then
assertIsString(value)
self._profile = value
end
---
function e2build.playground_settings_class:command(value)
- if value then
+ if value ~= nil then
assertIsString(value)
self._command = value
end